Mobile Optimization Checklist For WebAR
WebAR pages usually fail for predictable reasons: oversized assets, unclear permissions, and not enough testing on mid-range phones.
Asset-size guidance
- Keep launch-critical assets lean.
- Defer non-essential media.
- Test the first-use path on normal mobile networks.
Device support guidance
- List tested browsers explicitly.
- Explain what happens when AR is unsupported.
- Use real-device testing, not emulator-only checks.